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Digital Audiobook
Demystifying Creativity by Fawzi Mesmar

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Demystifying Creativity

Publisher
Tantor Media, Inc
Publish Date
2 June 2026
Run Time
6 hours 13 minutes
Format
Audiobook
$13.95

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What to expect

This book is a study of the psychology, neuroscience, and philosophy of creativity, originality, and inspiration viewed from the lens of a seasoned game developer. It introduces the concept of creative sobriety—a practice that advocates better understanding our own sources of inspiration so that we can intellectually drive our creative voice closer to originality.

The creative process is an improvised dance between the conscious and the subconscious mind, where knowledge, experience, intuition, observation, imagination, and projection meet in ways that are completely unique to each person. Presenting practical and theoretical approaches to originality and game concept generation, this book explores the notion of creative sobriety before moving to chapters that blend theory and practice, covering topics such as innovation, the creative process, auteurship, collaboration, and creative vision.

This book will be of great interest to students of game design and creative professionals working within the industry as well as those looking to learn more about the creative process.

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Details

Author
Fawzi Mesmar
Narrator
Alexander Kim
Duration
6 hours 13 minutes
Release Date
2 June 2026
ISBN
9798331945343
Format
Audiobook
Publisher
Tantor Media, Inc
Genre
Games development and programming, Digital video: professional, Digital animation, Digital video: consumer / user guides, Graphical and digital media applications

Synopsis

This book is a study of the psychology, neuroscience, and philosophy of creativity, originality, and inspiration viewed from the lens of a seasoned game developer. It introduces the concept of creative sobriety—a practice that advocates better understanding our own sources of inspiration so that we can intellectually drive our creative voice closer to originality.The creative process is an improvised dance between the conscious and the subconscious mind, where knowledge, experience, intuition, observation, imagination, and projection meet in ways that are completely unique to each person. Presenting practical and theoretical approaches to originality and game concept generation, this book explores the notion of creative sobriety before moving to chapters that blend theory and practice, covering topics such as innovation, the creative process, auteurship, collaboration, and creative vision.This book will be of great interest to students of game design and creative professionals working within the industry as well as those looking to learn more about the creative process.

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